Friday, 20 December 2013

Motion Track Test

Done my first motion tracking test this week, and it was quite succesful! The quality on my camera isn't the greatest, so the track isn't completely solid... but I'm happy with the results.

The shot hasn't been composited at all in terms of lighting/shading, I was focusing mostly on the actual matchmoving. I painted out 2 of the track markers, and couldn't be bothered doing the rest.

I've also been working on several Nuke tutorials over the past 2 weeks, and I'm definitely getting there. Should have some updates for that in the new year.


  1. Sticks pretty well! The main thing that a good solve needs, is parallax and even distribution of tracked points. If you're going to be shooting, a couple of trackers on sticks that give you height and depth really help. Something like this shot offers a lot of trackables on the far wall but across a single plane of depth, that kind of thing quite often makes a camera tilt down or tilt up slightly because there's more "maths" in one part of space than the others. Having said that, the ability to track shots that aren't ideal is a nice thing to show. A lot of the stuff our guys end up tracking is mince.

    1. Thanks a lot for the feedback Paul :D yeah I was thinking sticks would be the best way to do it, as we'll be shooting a lot of stuff outdoors too. Good point about the parallax, there was another tracker on the table which I painted out... but it was probably the only decent foreground one. Cheers again.